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kinesthetic learning, thinking through the body, Laban Movement Analysis, human centered design, audience engagement, light, sculp ture, user experience, cognitive development, function/expression, psychology, dance, nature of technology,gesture-recognition, event design and planning, mangagement and direction, dance, film, editing, sound, embodied technology, distributed performance, interactive design, cross-cultural collaboration, socio-cultural arts programming, creative placemaking, site specific performance, installation, anthropological artist, choreography, visual arts, image, sound design, time-based media, experimental film, storytelling


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